![]() He deals damage based on the enemy’s maximum HP. While most Uncommon Champions can last you early to mid-game, Armiger is one that serves you well mid to late game. He also has great chances at placing debuffs for one turn each. He deals damage based on his hit points, which have a very high maximum. ![]() If you can farm early-game stun gear, the Warchanter makes a great Uncommon Champion team member. She grants an extra turn if her target is healed, and can heal herself by 20% of the inflicted damage. DhampirĪn undead horde champion, the Dhampir makes a decent spider option. She provides continuous heal on all allies for two turns. ![]() If you need a healer, she’s your best bet. She also boosts your team with a 15% chance of increasing cooldown of a random skill on each target by one turn. This Uncommon Champion is a great AOE fighter. On critical hits, he puts two 5% poison debuffs on the target for two turns. He provides a 10% chance of granting an extra turn. Outlaw Monk makes a great starting clan boss in early stages of the game. On critical hits, Fireblade debuffs the enemy for two turns. If you’re lacking a poisoner, she’s also a great option for that. Firebladeįireblade is a great option for an early-game clan boss. While she’s a bit repetitive next to similar starting champions, players generally give her high ratings. The main benefit of the Sniper is her ability to attack all enemies twice.
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